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/ Joystick Magazine 2000 November / cd joystick no120 novembre 2000 cd 1.iso / data / demos / noonelives4ever / noonelives4ever.exe / game / autoexec.cfg next >
Text File  |  2000-08-31  |  9KB  |  307 lines

  1. "numconsolelines" "0"
  2. "FarZ" "100000.000000"
  3. "LodScale" "2.000000"
  4. "NetLevel0" "Worlds\Multi\DeathMatch\001ThePad_DM"
  5. "VS_SPRITES_NOZ" "128"
  6. "CardDesc" "display"
  7. "NetPlayerSortKey" "0.000000"
  8. "NormalTurnRate" "2.500000"
  9. "MouseInvertYAxis" "0"
  10. "DetailTextureScale" "1.0"
  11. "ModelWarble" "0"
  12. "LightModelSprites" "1"
  13. "MaxModelShadows" "1.000000"
  14. "DynamicLightSetting" "2.000000"
  15. "VS_PARTICLESYSTEMS" "64"
  16. "FogEnable" "0.000000"
  17. "ScreenFlash" "1.000000"
  18. "EnableRetailLevels" "1"
  19. "EnvPanSpeed" "0.000500"
  20. "ModelLOD" "2.000000"
  21. "optimizesurfaces" "1"
  22. "NetServerSortKey" "1.000000"
  23. "Difficulty" "0"
  24. "RunLock" "1"
  25. "3dsoundprovider" "0"
  26. "max3dvoices" "32"
  27. "VS_SPRITES" "512"
  28. "NetEndFrags" "6.000000"
  29. "NetPopFilter" "3.000000"
  30. "ModelShadowProj" "0.000000"
  31. "Tracers" "1"
  32. "NetMaxPlayers" "4.000000"
  33. "LightMap" "1"
  34. "Renderer" "Primary Display Driver"
  35. "soundfilters" "0.000000"
  36. "screendepth" "32"
  37. "AxisPitchDeadZone" "0.200000"
  38. "reverblevel" "0.000000"
  39. "VS_POLYGRIDS_TRANSLUCENT" "32"
  40. "MouseSensitivity" "9.000000"
  41. "CrosshairStyle" "0.000000"
  42. "NetNumLevels" "1"
  43. "Sound16Bit" "0"
  44. "FastTurnRate" "2.800000"
  45. "Saturate" "1"
  46. "NetRunSpeed" "1.000000"
  47. "BitDepth" "32"
  48. "NetUsePassword" "1.000000"
  49. "CrosshairColorR" "0.100000"
  50. "VehicleTurnRateScale" "1.000000"
  51. "VS_POLYGRIDS" "32"
  52. "NetDefaultWeapon" "1.000000"
  53. "fixtjunc" "1"
  54. "screenwidth" "960"
  55. "RenderDll" "d3d.ren"
  56. "Trilinear" "0.000000"
  57. "MasterPaletteMode" "1.000000"
  58. "MaxWorldPoliesToDraw" "50000"
  59. "CrosshairAlpha" "1.000000"
  60. "SpecialFX" "2.000000"
  61. "FixSparkleys" "0.000000"
  62. "modeldist1" "150.000000"
  63. "AddAction" "HolsterWeapon"
  64. "showmemstats" "0"
  65. "UpdateRateInitted" "1"
  66. "NetWeaponsStay" "0.000000"
  67. "32bittextures" "1"
  68. "Gamma" "1.000000"
  69. "modeldist2" "250.000000"
  70. "BulletHoles" "300.000000"
  71. "NumRuns" "1065.000000"
  72. "DrawSky" "1.000000"
  73. "VS_CANVASES" "32"
  74. "AxisLeftRightDeadZone" "0.200000"
  75. "modeldist3" "350.000000"
  76. "Detailtextures" "1.000000"
  77. "NetGameType" "1.000000"
  78. "enabledevice" "##mouse"
  79. "Anisotropic" "0.000000"
  80. "NetGameEnd" "0.000000"
  81. "UseJoystick" "0"
  82. "VS_CANVASES_TRANSLUCENT" "128"
  83. "LodOffset" "-200.000000"
  84. "NetDMGameEnd" "0.000000"
  85. "EnvMapEnable" "1.000000"
  86. "EnvMapWorld" "1.000000"
  87. "MusicVolume" "-500.000000"
  88. "maxswvoices" "32"
  89. "VS_LINESYSTEMS" "32"
  90. "multiplayer" "0"
  91. "Forceclear" "1"
  92. "FastLight" "0.000000"
  93. "SoundVolume" "70.000000"
  94. "inputrate" "32.000000"
  95. "VS_MODELS" "256"
  96. "PolyGrids" "1.000000"
  97. "GroupOffset0" "0.000000"
  98. "DrawShadows" "0.000000"
  99. "MouseLook" "1"
  100. "Subtitles" "1.000000"
  101. "GroupOffset1" "0.000000"
  102. "globaldetail" "2.000000"
  103. "GroupOffset2" "-2"
  104. "musictype" "ima"
  105. "DrawPortals" "1.000000"
  106. "GroupOffset3" "0.000000"
  107. "cachefiles" "1"
  108. "PVWeapons" "0.000000"
  109. "NetCALevel0" "Worlds\Multi\AssaultMap\06Storm_AM"
  110. "NetPassword" "password"
  111. "NetPlayerName" "MONEY"
  112. "ModelShadowAlpha" "96"
  113. "consolealpha" "0.4"
  114. "TextureDetail" "2.000000"
  115. "NetRespawnScale" "2.000000"
  116. "VS_WORLDMODELS_TRANSLUCENT" "256"
  117. "GroupOffset4" "0.000000"
  118. "MouseInvertY" "0"
  119. "PropDetail" "2.000000"
  120. "VS_LIGHTS" "64"
  121. "GroupOffset5" "0.000000"
  122. "UpdateRate" "6"
  123. "NetPlayerModel" "MaleBystander,lowrank"
  124. "3dsoundprovidername" "No 3D sound"
  125. "GroupOffset6" "-2"
  126. "NetSessionName" "Kev's TEST Server (Stay Out!)"
  127. "NetEndTime" "1.000000"
  128. "ModelFullbrite" "1"
  129. "NetGameFilter" "0.000000"
  130. "ModelLODOffset" "0.000000"
  131. "NetPlayerTeam" "0.000000"
  132. "DebugLevel" "0"
  133. "AxisForwardBackwardDeadZone" "0.200000"
  134. "CloudMapLight" "1.000000"
  135. "FixedAxisPitch" "0.000000"
  136. "screenheight" "720"
  137. "VS_MODELS_TRANSLUCENT" "256"
  138. "TripleBuffer" "1.000000"
  139. "HUDLayout" "1.000000"
  140. "prediction" "1"
  141. "AxisYawDeadZone" "0.200000"
  142. "NetHitLocation" "0.000000"
  143. "musicenable" "1"
  144. "FontWidthHeightRatio" "0.500000"
  145. "CrosshairColorB" "0.100000"
  146. "DynamicLights" "1.000000"
  147. "DynamicLight" "1.000000"
  148. "CrosshairDynamic" "1.000000"
  149. "ImpactFXLevel" "2"
  150. "soundenable" "1"
  151. "ShowTiming" "1"
  152. "WarbleScale" ".95"
  153. "LookUpRate" "2.500000"
  154. "Gore" "1"
  155. "EnableWeatherFX" "1"
  156. "DebrisFXLevel" "2"
  157. "VS_WORLDMODELS" "256"
  158. "LookSpring" "0.000000"
  159. "MipmapDist" "375.000000"
  160. "ShadowZRange" "17.000000"
  161. "SoundEndCap" "1.0"
  162. "ShowWeapon" "1.000000"
  163. "shadowlodoffset" "100.000000"
  164. "NetCANumLevels" "1"
  165. "CrosshairColorG" "1.000000"
  166. "LightSaturate" "1.0"
  167. "WarbleSpeed" "15"
  168. AddAction Forward 0
  169. AddAction Backward 1
  170. AddAction Activate 2
  171. AddAction Reload 3
  172. AddAction TurnAround 4
  173. AddAction Duck 5
  174. AddAction Jump 6
  175. AddAction Speed 7
  176. AddAction Fire 8
  177. AddAction Strafe 9
  178. AddAction Left 10
  179. AddAction Right 11
  180. AddAction RunLock 12
  181. AddAction StrafeLeft 13
  182. AddAction StrafeRight 14
  183. AddAction LookUp 16
  184. AddAction LookDown 17
  185. AddAction Weapon_1 20
  186. AddAction Weapon_2 21
  187. AddAction Weapon_3 22
  188. AddAction Weapon_4 23
  189. AddAction Weapon_5 24
  190. AddAction Weapon_6 25
  191. AddAction Weapon_7 26
  192. AddAction Weapon_8 27
  193. AddAction Weapon_9 28
  194. AddAction Weapon_0 29
  195. AddAction Weapon_11 30
  196. AddAction Weapon_12 31
  197. AddAction Weapon_13 32
  198. AddAction Weapon_14 33
  199. AddAction Weapon_15 34
  200. AddAction Weapon_16 35
  201. AddAction Weapon_17 36
  202. AddAction Weapon_18 37
  203. AddAction Weapon_19 38
  204. AddAction Weapon_20 39
  205. AddAction Weapon_21 40
  206. AddAction Weapon_22 41
  207. AddAction Weapon_23 42
  208. AddAction Weapon_24 43
  209. AddAction Weapon_25 44
  210. AddAction Weapon_26 45
  211. AddAction Weapon_27 46
  212. AddAction Weapon_28 47
  213. AddAction Weapon_29 48
  214. AddAction Weapon_30 49
  215. AddAction Weapon_31 50
  216. AddAction Weapon_32 51
  217. AddAction Weapon_33 52
  218. AddAction Weapon_34 53
  219. AddAction Weapon_35 54
  220. AddAction Weapon_36 55
  221. AddAction Weapon_37 56
  222. AddAction Weapon_38 57
  223. AddAction Weapon_39 58
  224. AddAction Weapon_40 59
  225. AddAction NextAmmo 60
  226. AddAction ZoomIn 61
  227. AddAction ZoomOut 62
  228. AddAction FlashLight 63
  229. AddAction QuickSave 64
  230. AddAction QuickLoad 65
  231. AddAction PrevWeapon 66
  232. AddAction NextWeapon 67
  233. AddAction FragCount 68
  234. AddAction Mission 69
  235. AddAction MouseAim 70
  236. AddAction CursorTog 71
  237. AddAction CenterView 72
  238. AddAction HolsterWeapon 73
  239. AddAction SendMessage 74
  240. AddAction IncLayout 75
  241. AddAction DecLayout 76
  242. AddAction TeamMessage 77
  243. AddAction Inventory 78
  244. AddAction LeaveUnassigned 99
  245. AddAction Version 100
  246. AddAction Axis3 -3
  247. AddAction Axis2 -2
  248. AddAction Axis1 -1
  249.  
  250. enabledevice "##keyboard"
  251. rangebind "##keyboard" "I" 0.000000 0.000000 "Inventory" 
  252. rangebind "##keyboard" "##200" 0.000000 0.000000 "Forward" 
  253. rangebind "##keyboard" "##14" 0.000000 0.000000 "TurnAround" 
  254. rangebind "##keyboard" "##42" 0.000000 0.000000 "Speed" 
  255. rangebind "##keyboard" "##29" 0.000000 0.000000 "Fire" 
  256. rangebind "##keyboard" "##56" 0.000000 0.000000 "Strafe" 
  257. rangebind "##keyboard" "##203" 0.000000 0.000000 "Left" 
  258. rangebind "##keyboard" "##205" 0.000000 0.000000 "Right" 
  259. rangebind "##keyboard" "##58" 0.000000 0.000000 "RunLock" 
  260. rangebind "##keyboard" "##201" 0.000000 0.000000 "LookUp" 
  261. rangebind "##keyboard" "##209" 0.000000 0.000000 "LookDown" 
  262. rangebind "##keyboard" "##19" 0.000000 0.000000 "Reload" 
  263. rangebind "##keyboard" "##57" 0.000000 0.000000 "Activate" 
  264. rangebind "##keyboard" "##38" 0.000000 0.000000 "FlashLight" 
  265. rangebind "##keyboard" "##64" 0.000000 0.000000 "QuickSave" 
  266. rangebind "##keyboard" "##67" 0.000000 0.000000 "QuickLoad" 
  267. rangebind "##keyboard" "##2" 0.000000 0.000000 "Weapon_0" 
  268. rangebind "##keyboard" "##3" 0.000000 0.000000 "Weapon_1" 
  269. rangebind "##keyboard" "##4" 0.000000 0.000000 "Weapon_2" 
  270. rangebind "##keyboard" "##5" 0.000000 0.000000 "Weapon_3" 
  271. rangebind "##keyboard" "##6" 0.000000 0.000000 "Weapon_4" 
  272. rangebind "##keyboard" "##7" 0.000000 0.000000 "Weapon_5" 
  273. rangebind "##keyboard" "##8" 0.000000 0.000000 "Weapon_6" 
  274. rangebind "##keyboard" "##9" 0.000000 0.000000 "Weapon_7" 
  275. rangebind "##keyboard" "##10" 0.000000 0.000000 "Weapon_8" 
  276. rangebind "##keyboard" "##11" 0.000000 0.000000 "Weapon_9" 
  277. rangebind "##keyboard" "##12" 0.000000 0.000000 "IncLayout" 
  278. rangebind "##keyboard" "##13" 0.000000 0.000000 "DecLayout" 
  279. rangebind "##keyboard" "##15" 0.000000 0.000000 "FragCount" 
  280. rangebind "##keyboard" "##59" 0.000000 0.000000 "Mission" 
  281. rangebind "##keyboard" "##53" 0.000000 0.000000 "MouseAim" 
  282. rangebind "##keyboard" "##45" 0.000000 0.000000 "CursorTog" 
  283. rangebind "##keyboard" "##207" 0.000000 0.000000 "CenterView" 
  284. rangebind "##keyboard" "##20" 0.000000 0.000000 "SendMessage" 
  285. rangebind "##keyboard" "D" 0.000000 0.000000 "Backward" 
  286. rangebind "##keyboard" "S" 0.000000 0.000000 "StrafeLeft" 
  287. rangebind "##keyboard" "F" 0.000000 0.000000 "StrafeRight" 
  288. rangebind "##keyboard" "A" 0.000000 0.000000 "Jump" 
  289. rangebind "##keyboard" "Z" 0.000000 0.000000 "Duck" 
  290. rangebind "##keyboard" "E" 0.000000 0.000000 "NextWeapon" 
  291. rangebind "##keyboard" "W" 0.000000 0.000000 "PrevWeapon" 
  292. rangebind "##keyboard" "Q" 0.000000 0.000000 "NextAmmo" 
  293. rangebind "##keyboard" "V" 0.000000 0.000000 "ZoomIn" 
  294. rangebind "##keyboard" "C" 0.000000 0.000000 "ZoomOut" 
  295. rangebind "##keyboard" "Y" 0.000000 0.000000 "Version" 
  296. rangebind "##keyboard" "G" 0.000000 0.000000 "HolsterWeapon" 
  297. enabledevice "##mouse"
  298. rangebind "##mouse" "##y-axis" 0.000000 0.000000 "Axis2" 
  299. scale "##mouse" "##y-axis" 0.011375
  300. rangebind "##mouse" "##x-axis" 0.000000 0.000000 "Axis1" 
  301. scale "##mouse" "##x-axis" 0.011375
  302. rangebind "##mouse" "Button 0" 0.000000 0.000000 "Fire" 
  303. rangebind "##mouse" "Button 1" 0.000000 0.000000 "Forward" 
  304. rangebind "##mouse" "##z-axis" 0.100000 255.000000 "NextWeapon" -255.000000 -0.100000 "PrevWeapon" 
  305. ModelAdd 0.000000 0.000000 0.000000
  306. ModelDirAdd 0.000000 0.000000 0.000000
  307.